Creating style guidelines, moodboards, project docs and narrative works.
Managing 2D and 3D pipeline in casual games.
Developing visual ideas, concepts, UI, promo art, polishing and overpainting final style of the project.
Close work with producers, animators, game designers, and programmers.
Working with Unity.
Working on Defender's Quest 2: Mists of Ruin
https://store.steampowered.com/app/252190/Defenders_Quest_2_Mists_of_Ruin/
https://www.defendersquest2.com/
Creating and polishing environment art (backgrounds, textures and props) based on concepts from the art department.
Developing the composition and logic of filling levels based on schemes from the level designer.
Creating levels in Tiled and integrating produced art into it.
Optimization of maps in accordance with game situations and level design requirements.
https://www.bigforgegames.com/
Leading and building a team. Mentoring and managing.
Creating concepts and developing visual ideas, polishing overpaintings, photobushing and feedbacks.
Creating Style Guidelines, moodboards, Project Docs and narrative works.
Managing 2D and 3D pipeline in casual and midcore games. Working with Unity and Unreal Engine.
https://midhard.com/
Leading, managing, recruiting, interviewing and building team.
Mentoring Artists and UI designers.
Creating style guidelines, moodboards, project docs and narrative works.
Managing 2D and 3D pipeline in hypercasual, casual and midcore games.
Developing visual ideas and key concepts, UI, promo art, stickers, animations, polishing and overpainting final style of the project.
Close work with producers, animators, game designers, programmers, narrative designers, and PR team.
Working with Unity.
https://promo-games.com/
https://promo-games.com/
Recruiting and interviewing. Leading and building team. Mentoring Junior Artists and UI designers.
Creating concepts, UI, web design, icons, objects, characters, environment, animations, promo art and developing visual ideas, style and team guidelines, project docs, delivering ideas, polishing.
Close work with animators, game designers, programmers, narrative designers, and PR team.
Working with Unity.
https://promo-games.com/
Creating web and product design, characters, environment, hand crafted brooches.
Working with private customers.